Comprehensive Guide for New Players
By Amnesi4.
Frequently Asked Questions
What should I spend my gems on?
General recommendation is to buy lucky items from the Reroll store, such as tickets and legendary heroes. Gildong, Antiope and Proto31 for the collection buff (Reroll store-exclusive heroes).
If expansion 3 is not unlocked, spend gems on cannon/cat pulls as needed. Make sure to pick up each slime from the wandering merchants once, since they provide massive possession effects. Pickup banners are also a good place to spend gems on.
After unlocking each of the legendary cannons / cats, you’ll unlock a fortress gem skin for purchase, these give massive stat bonuses and are heavily recommended to buy.
Gems can also be used for further Arena fights, for a F2P player, a max of 500 gems per fight cost is recommended.
How do I get legendary equipment?
From Smelter level 4 onwards, all purple crafts can result in a legendary craft.
Should I invest in new equipment?
If you are unsure if your newly acquired equipment will be better than your currently equipped equipment after leveling, you should use the Equipment Stats Calculator to find out.
How do I increase my damage?
- Upgrade – ATK, Crit%, ATK%, CDMG% with gold, farm Collections and Adventure Journal
- Fortress – Fuse and upgrade parts, use Stardust for constellations (Stage 5-10 unlock)
- Heroes – Upgrade Levels, unlock Potentials, & upgrade Equipments/Trinkets
Does Skill Effect work on Hero Passives?
No
Does Skill Effect work on Summons?
No
Is it better to farm online or offline?
Online by far
Which packs are the best for the money?
- Ad-free pack is the best by far
- Facility upgrade packs
- Season passes
- Ruingaladh’s Blessing for the hero
Can I reset my heroes level?
No, since all heroes give a possession effect that becomes stronger with levels.
What are Possession effects/ Equipped effects?
Possession effects are effects you earn simply by owning an item with a possession effect. Such items include: Heroes, Cannons, Cats, Portraits, Frames, Titles, Skins and Ornaments and they affect stats everywhere.
Equipped effects have to be equipped to be active e.g potential, equipment, etc..
Where do I find the “Annoying Muska” mob for the season pass mission?
Stage 4.
Beginner Tips
Collection
Don’t forget about the Collection! Visit back your passed stages from the Collection tab and reach the required amount of mob kills for extra stats and rewards. You can access another Collection by tapping on your profile portrait, showing Frames, Titles and Portraits. Those give huge buffs so don’t forget to pick them up as well.
Boost Crystals
Boost Crystals are used to upgrade Cannon/Cat parts, enhance heroes, transcend equipment, but most importantly for the Fortress Expansion and, later, Augmentation. Always make sure to have enough Boost Crystals for the next Expansion as those are the biggest milestones in Fortress Saga. You get one for each boss you kill and two from daily rewards. They may also randomly appear in the Reroll store or Arena store. There are also 4 boost crystals per “stage” of Collections.
Food
Food is used to upgrade each hero’s level, but using base food material (Flour, Eggs, Butter) is not recommended as the Kitchen facility uses those materials to craft better and more efficient food. (Cookies, Baguettes, Cakes)
Equipment
Always make sure to keep multiple copies of different grade items for transcending, so make sure not to dismantle equipment right away and most importantly to NEVER dismantle legendary or even epic equipment. (Transcending doesn’t require duplicates, it can be any item as long as it’s the same grade)
Super Tricks
Learn these tricks to get ahead!
- Level all characters – To lvl 50 to unlock their titles which give massive stat boosts. Check what stat a hero gives, and start doing this after your bakery is high enough (levelling to 50 is basically free).
- Join a Guild – Guilds give up to an x6 boost to your stats (depending on guild level), so you shouldn’t leave this on the table. There are plenty of lvl 15 guilds that are open to join without needing to apply.
- Check stats in Cor – The (i) button. Here you can see all the multipliers that affect your stats, and optimise accordingly.
- Get Tilly’s exclusive weapon – ASAP, then try to get double HP for Iris/Metal and double Skill Effect for Gildong/Ruin.
- Have separate Boss and Wave teams – After you get to the boss with your wave team, you can exit the boss and change your team. If struggling with waves use violet + luna with exclusive weapons to permanently control enemies and have summons to tank.
- Farm 24/7 – Never farm offline in this game, as the rewards are negligible. Early on do collections to kill 2 birds with 1 stone.
- Always level equipment – Before dismantling it or feeding it to mastery lab, as you will get more materials this way (the low levels are essentially free).
- Focus on augments – And expansions to get more hero slots. Before doing Augment 1, consult the Augment Mission Guide, and consider whether you will save to complete the mission, or rush for newbie ranking.
- Visit as many merchants as you can – The merchants appear every 6 hours and stay for 2. You just need to remember the 2 times that the merchant appears in your local time (e.g. 12am, 6am, 12pm, 6pm).
- Always roll Skill Effect – On dorms (only exception is Fort Build exclusive heroes). When rolling dormants or additional abilities, the price escalates exponentially as the number of rollable slots decreases, so always try to get a very nice first roll, and get less picky as your roll the gear or dormants further.
Upgrades
Basic
Here you’ll be able to spend your gold to upgrade your stats. These stats affect both the Fortress and all your Heroes.
- ATK / ATK%: Those will be your main damage increases and one of the main focuses.
- Crit / Crit DMG: Max Crit (50%) as soon as possible and once it becomes cheap enough. Crit Damage is also a very important multiplier and good investment.
- HP / HP%: Necessary stats if you’re going for a tanking build, you’ll need lots of those to make tanking a viable strategy
- DEF / DEF%: Useless in the current meta. Not worth investing into.
- REC / REC%:Useless in the current meta. Not worth investing into.
How to Invest Properly: Always compare between the normal upgrade and the % one, buy the one that is cheaper and gives the bigger boost.
Mastery
Always go for the ATK and HP passives first, followed by DEF/REC. If choosing between Gold/XP, pick the one that would lead to the next ATK passive.
You’ll unlock the unlimited passives at level 1585, at which point you should swap your stats to focus on Gold.
Constellation
The most important part about Constellations is understanding how they work. Constellations are a flexible passive tree, meaning you can build your Constellation around your team freely at any given time and experiment around, since resetting is free and doesn’t use your Stardust. Although there are meta nodes, you can experiment freely around your team and see what works for you.
It is heavily recommended to just read through all the constellations to learn how they work and what they give
Recommended Nodes
- X = Avoid (put 1 point in if the next mark is ✓ to unlock it)
- ? = Take if your team composition revolves around them
- ✓ = Good
How to Obtain Stardust
Stardust is mainly obtained from enhancing heroes. A one time bonus is also awarded whenever the next tier of the Fortress Expansion is reached. Stardust can also be acquired from leveling up Cannons/Cats to lvl 100 but this is not recommended, as it costs Boost Crystals which are very scarce and better used for enhancing Heroes or Equipment.
Fortress
In this tab you’ll be able to see a quick overview of your Expansion, currently selected heroes, equipped parts and kits and active skins
Placement
Here you’ll be able to swap out your active units and change their positioning from 1 to 6.
Positioning Tip: Always put Zelos first so he will be the first hero to be targeted by enemies, as he is immortal with his weapon anyway, he’ll end up taking most of the monsters hits.
Cannon and Repair Cats
Here you will be able to check out your current cannons and your fusing progress. Each cannon can fuse into the next phase when you own 5 of the same type (later 4 for legendary parts). When fusing, you will get Fusion Fragments, which will be used for Part upgrades.
Upgrading Cannon and Repair Cats
Effect of Possession
Just like any other Possession effect, this effect is permanently active and doesn’t need to be equipped to work
Equip Effects
These effects are only active when it’s your currently equipped cannon, so always equip your strongest cannon!
Promoting
Once your cannon reaches 1 level before the next breakthrough (99, 149, 199, etc.) you’ll be able to use Boost Crystals to promote your part and increase its maximum level, as well as multiplying its effects by 3x and increasing all parts effects by 10%!
Parts Upgrade
Here you can spend your Fusion Fragments to upgrade your parts. When you reach the max level on a certain part, you’ll unlock the next part in order
Once you reach the max level with all parts, you’ll be able to promote the first part, increasing its level cap and allowing you to repeat the upgrading process
Facility
- Sauna – Gives Passive XP to heroes placed inside.
- Kitchen – Uses basic food to craft it into higher-grade food.
- Gear Factory – Produces Equipments for cannons passively, also where you craft Barrage Crystals for Augmentation.
- Canning Factory – Produces Cat food for cats passively, also where you craft Defense Crystals for Augmentation.
- Arcane Workshop – Produces Potential, Equipment reroll and world leaf materials.
- Smelter – Produces Ores for weapons and unlocks equipment crafting.
- Engine Room – Produces Fuel for engines. Engine Oil for engine bonus effects. Crafts engines.
Note: Hero level affects working speed.
Priority Upgrades
- Smelter → 5
- Kitchen → 5
- Arcane workshop → 5
Sauna/Equipment Factory/Canning Factory can be leveled equally or when they’re cheap enough. Once all facilities have reached Level 5, Kitchen or Arcane Workshop should be level to 6 first.
Team Comps (PvE)
Waves (Pre-Boss)
Ideal Best Build:
UNGULA and VIOLET are your Main 2. Ungula is the best damage dealer and Violet’s summons act as a tank, or meat shields. You need both hero’s exclusive weapons for them to be good.
The rest of your lineup is buffers: Mael, Iris, Luna, Valentine, Soba (Any of these will work, just choose whichever are strongest for you)
Note: If your Violet isn’t enough by herself to keep enemies away, you can add ZELOS with his exclusive weapon for more “tank” effect. His weapon makes him immortal for 6.66 seconds when he is about to die.
Optional Heroes:
- If you don’t have Violet 1*, you can use WALDECK. His summons will do the same thing, just maybe not quite as good.
- If you don’t have Zelos with his weapon, you can use KUBERA without his exclusive weapon.
- If you don’t have Ungula, you can try JIBRIL for damage.
- If you need more damage, try adding GILDONG. (He’s mostly for bosses, but can work here too.)
Important: Always use the Knockback cannon for waves and don’t forget to change constellations!
X-1 to X-19 Bosses
Ideal Best Build:
UNGULA, GILDONG and/or RUINGALADH, LUNA (Core heroes). If you have Ruingaladh, he stacks with Gildong now. So use both. If you only have Gildong, that’s okay. He works great.
UNGULA is the best damage dealer. LUNA has 150% passive attack buff, plus she makes enemies take additional damage.
The rest of your lineup is buffers: Valentine, Mael, Soba.
IRIS’ sheep can help keep Ungula alive, but her added damage doesn’t seem to work well when using both Ruin and Gildong.
MEPHISTO works well for bosses (adds an additional 150% buff when paired with Luna) but Mephisto needs to be around the same Star Level as your damage dealer to do enough damage needed.
Optional Heroes:
- In early stages, the game gives you ANNIE. She is great for early bosses.
- BJORN works very well once you unlock Capricornii Class Constellation.
Important: Use Freeze Cannon to freeze bosses. Put enough stardust into Fortress Attack Speed in constellation so that the Freeze Cannon keeps bosses frozen.
X-20 Boss
End-stage bosses are unique. They are immune to freeze cannon. They will also 1-shot kill you quicker than normal bosses. You will not have the full 30 seconds to defeat them.
Ideal Best Build:
The same setups apply here as they did for X-1 through X-19 bosses, with a few exceptions.
- SUNKEN MONAKSIA, stages 7, 27, 47, 67, 87
For this one, you will have a maximum of 8 seconds to kill it. Sometimes less.
Strategy: Using UNGULA, stay in the wave before summoning boss. Let Ungula charge up her attack so she is attacking quickly. Then, summon boss. While watching the cutscene, use Gildong/Ruin skill so it’s working when you skip to boss.
Skip to Boss when the cutscene camera moves down and to the left. This generally gives you the most amount of time to work on the boss.
Your Ungula will have more chances to attack, but you will need a lot of power to take Monaksia down quickly. You may be stuck here for a while.
BLOOMED MONAKSIA, stages 18, 38, 58, 78, 98
For this one, add VIOLET.
Strategy: Stay in the wave before summoning the boss to let Ungula Charge up. Use Violet’s summon skill, then IMMEDIATELY summon and skip to boss. With luck, Violet’s summons will get stuck behind the boss. When the boss makes its first attack, it can hit the summons first, saving your fort.
Your heroes may die, but keep trying.
DARK GOD VANUS, stages 20, 40, 60, 80, 100
Standard X-20 boss team, but use RED BARRIER KIT to prevent Vanus from killing your fort.
This is another big wall for most players, so work on increasing damage, you will get it eventually. Your heroes will get stunned/die. IRIS’ sheep can help here.
Farming Gold & XP
Setup
- Use Burst cannonball and Dangerous Wrench Kit (Important).
Burst cannon has the highest attack speed and thus will allow us to kill mobs as quickly as possible. We use the Dangerous Wrench Kit for the additional fortress attack speed and damage. Since it takes a long time to unlock the Dangerous Wrench Kit, any other Kit is fine as well, since none of them impact farming speed.
Constellation
Prioritize maxing your fortress attack speed constellation. After this is maxed you can spread your stardust evenly between Cannon damage, Gold% and Exp%
Team Compositions
Early game farming without Jibril.
- Hoya + Louis + Amber + Bjorn + filler (No Dangerous Wrench Kit).
Hoya and Louis (with Exclusive Weapon preferred) are the key components for the online farm, Hoya allowing your cannon to attack way faster and Louis reducing the cooldown for her skill. Amber and Bjorn both provide a passive Gold%/Exp% boost and are only used for the passive.
Filler hero options: Jibril, Malleus, Waldeck, Isaac
Testing
The key point of this farm is to kill mobs with 1 shot of your burst cannon. The shot in question CAN NOT be a critical hit and this farm only works when your NORMAL shots kill with 1 shot.
To see if your farm is working, you’ll have to open the “Acquired Item” tab and check your hunted monsters. If your hunted monsters are at around ~550 per minute, you’re good to go
Farming with Jibril
Once you obtain a 1* Jibril with her ex weapon, she’ll be your main farming carry.
- Amber + Louis + Elrond + Jibril + Violet
- Amber: Passive Gold income, potential mob killer with active
- Louis: Faster Cooldowns = more kills
- Elrond: Outheals Dangerous Wrench Kit damage, can also be swapped for Hoya
- Jibril: Main mob killer, she does all the killing
- Violet: Stops mobs from getting to your fortress
Reaching Higher Stages
Once you reach Stage 21+, the cannon will stop being a reliable source for farming, so we’ll swap over to a full Jibril farming setup.
This part gets tricky as a lot of testing will be required to maximize your income.
The key components will be:
- Jibril, Louis and Violet
- Knockback Cannon and Squeak Droid
You’ll want to add Calvin and Brook depending on how many hits your Jibril needs to kill the mobs. Usually with this strategy, the norm is ~450kpm. With both buffers you should see numbers above 500kpm.
If your Jibril manages to still one shot mobs without the help of 2 buffers, you can swap 1 out for Amber or Queen Slime.
Equipments & Potentials
You’ll want to roll Gold%/Exp% and nothing else (see Important) . Eventually when you reach the final two nodes on the Mastery tree, which is at level 1585, you’ll want to start building more into Gold%.
Important: Use your strongest Equipment on Jibril at all times (preferred SE/ATK Exclusive Weapon and a double ATK trinket) for fastest kill times.
Stage
The stage at which you farm also matters. Always run tests for around ~5 minutes to check your gold and kills per minute. Stay at the highest stage you can efficiently clear and have the best rewards from. (these will almost always be x-1 to x-10 stages, or ones without flying mobs).
Heroes
Depending on the role of your heroes, you’ll want to prioritize stats from Equipments in different ways.
- Dealer: ATK%, SkillEff%, BossDMG%, CDMG%
- Bruiser: Same as Dealer
- Summoners: do NOT put SkillEff% on them since it doesn’t affect their summons. Otherwise treat them like a Dealer
- Healers: ATK%/SkillEff%
- Tanks: HP%
- Gildong and Ruingaladh: Skill Effect % ONLY
Note: Elizabeth can be treated as a Dealer despite being a Supporter
Potentials
Potentials are extra stats that affect everyone on your team (those only apply from currently positioned heroes).
The best Potential stats are Skill Effect% and BossDMG%
- Ignore ATK% on potentials at all times.
Potential ATK% scales additively to any other ATK% source (like Cor Gold Upgrade, Collection buff and Mastery) thus making it incredibly weak. There are not many sources for SkillEffect%, CDMG% and BossDMG% so you should use your potentials for these Stats.
If you’re running a farming team, aim for Gold%/Exp% ONLY.
Transcendence
Runes
Runes have default white stat and a red stat:
- Rare & Unique: white and red stat
- Epic: 2 white and red stat
- Legend: 2 white and 2 red stat
Recommended Rune Stat
For Bossing:
- ATK > Skill Eff%/Boss DMG > Crit DMG
(I would try to roll additional ability 1200% ATK then continue after).
For Farming:
- Gold > EXP
Stats & Damage
The damage formula in Fortress Saga is as follows:
Gildong in Team:
((ATK x (Gildong Buff + 100%) + Iris Buff) x Skill modifier) x CritDMG x (BossDMG +100%)
Ruingaladh in Team:
(((ATK x (Ruingaladh Buff +100%) + Iris Buff) x Skill modifier) x CritDMG x (BossDMG + 100%)) x 2
Understanding Statistics
Base Power
Base Power is the “ATK” value that gets used to calculate our Hero’s independent ATK, making it important to understand how exactly this value gets calculated. The formula for this calculation is:
(Sum of all basic ATK) x (Sum of all % values + 100%) x (Product of all x multipliers)
Following this formula, we calculate:
(2.69c + 318b + 41.9b + 10.6b) x (2106% + 225% + 132% + 995% + 100%) x (32.42 x 2 x 10 x 19.77 x 72.09 x 1.5 x 6.3)
3.06c x 3558% x 8732860.23 = 951e
Breakdown:
From this Calculation we learn that there are 2 key factors to our ATK:
- Basic Stats: This is our basic ATK stat that gets multiplied with our bonuses, making it an important stat.
- X Multipliers: Those are by far the most important multipliers in the game and will boost our damage by a ton. Always focus those effects above others since they multiply everything.
- % Increases: Those are the worst stat from the bunch, this stat is additive and eventually falls off completely, making it not worth investing into anymore. (Thus why Hero ATK% Potential should be ignored completely).
Hero Panel
- Hero ATK: Sum of all stats at once, this is your hero’s actual ATK
- ATK: Base power (Explained above)
- ATK MULT: Your Hero Level increases this
- Enhancement Effect: Star bonus multiplier
- Bonus Stats: 3* Enhancement bonus
- Equipment Effects: ALL ATK% rolls on your Equipment.
- Passive Skill: Any hero with an ATK% increase Passive Skill
- Constellation: All buffs from Constellation
- Hero CRIT: Critical Strike chance
- Hero Crit DMG: Extra Damage done by Critical Strikes
- Hero ADD DMG vs Boss: Extra damage dealt to bosses
- Hero Skill Effects: Hero Skill multiplier (Yellow text from skills)
Example: Following the original formula and the stats from the screenshot above, we can calculate our damage in such way, using a Gildong in our team:
((ATK x Gildong Buff) x Skill modifier) x CritDMG x (BossDMG +100%)
Becomes:
((934g x 1198.53%) x 2940.8%) x 3483% x 1694%
After putting all those numbers together, the final damage would result in 194i damage with a critical skill against a boss.
Here is an example of an actual boss fight, the formula resulted in 194i damage and Annie did 194i.
Note: Skill Modifier is the final Ability% number, Crit Damage only applies when the attack crits and BossDMG when the attack is made against a boss. The calculation might also be sometimes very slightly inaccurate due to enemy DEF which cannot be calculated since the game doesn’t provide this information.
Important for Calculation: Since we’re dealing with multipliers and not percentage increases, we have to add another 100% to each multiplier, e.g: 1098.53% actually becomes 1198.53% (Doesn’t apply to Skill modifier and CritDMG).
Equipment
Equipment Stats
Each equipment piece has two base stats, one white and one red
The white text is the default stat for that given piece of equipment, so each “Artisan’s Rapier” in this example will roll a Skill Effects % as the base stat.
Red stats are always rolled randomly and can roll into any stat.
Recommended Stats
The main strategy for itemizing your heroes should be to just balance out every single stat, or focus on the one that is currently the lowest. You can check your hero stats by pressing the “i” button here:
Then you’ll want to look at each individual stat, like:
From this example, you can see that the Equipment Effects is the lowest (Equipment ATK%), so this becomes the best way to focus on stats:
- Equipment ATK% > SkillEff% / BossDMG > Crit DMG
The most important stat on Equipment is ATK%, since it is a completely different multiplier than the ATK% we’re used to from Cor gold, Collection and Mastery. Crit DMG is not recommended as it can be purchased for Gold and is an easy stat to get from other sources.
Exclusive Weapons
Certain weapons belong to certain heroes, and when coupled together, they gain a strong effect. Some heroes (like Zelos) only become good when paired with their exclusive equipment.
Red Stat List
This is a list for all possible Red Stats on Legendary Weapons/Trinkets
ATK% | SE% | CDMG% | BDMG% | HP% | DEF% | REC% | GOLD% | XP% |
150% | 180% | 200% | 150% | 600% | 600% | 600% | 20% | 20% |
132.5% | 165% | 187.5% | 135% | 550% | 550% | 550% | 17.5% | 17.5% |
115% | 150% | 175% | 120% | 500% | 500% | 500% | 15% | 15% |
97.5% | 135% | 162.5% | 105% | 450% | 450% | 450% | 12.5% | 12.5% |
80% | 120% | 150% | 90% | 400% | 400% | 400% | 10% | 10% |
Dungeons
Important Note: Do not use Zelos without his weapon.
- Buff = Loxia/Bruce/Calvin/Brook
Endless Railroad
- Zelos + Jibril + Gildong/Ruingaladh + Lilith + Louis
Parts: Knockback cannon + Wrench
How to make this work: Use Lilith’s ability whenever Zelos is about to die, so he has time to respawn. Time your Gildong/Ruingaladh buff right before Jibril is about to use her ability. This way you’ll be able to clear the dungeon. (Can also work in auto mode).
Another option for Endless Railroad:
- Zelos + Jibril + Gildong/Ruingaladh + Violet + Buff
Dangerous Bakery
Before Stage 50:
- Main DPS + Ruingaladh / Gildong + Buff + Buff + Buff
Parts: Freeze Cannonball and Dangerous Wrench Kit
For this you’ll need the attack speed constellation node to maintain the freeze on the boss. For Main DPS, you can any 3* legendary Dealer or Annie to kill the boss.
After Stage 50+:
- Zelos + Ruingaladh / Gildong + Buff + Buff + Buff
Important: The only way to progress further than Stage 50 is to use the Red Barrier Kit and a Zelos with his exclusive weapon.
Merfolk’s Ambush
Cheesing strategy:
- Zelos + Lilith + Waldeck / Violet + Louis + Isaac
You’ll need the skill cooldown speed node for summoners and cannon attack speed constellations.
Parts: Freeze Cannon and Squeak-droid
This cheesing strategy will stall enemy groups and allow Lilith to easily charm big groups and kill mobs because of her passive
Note: This only works until Stage 80!
Cheesing strategy after Stage 80:
- Zelos + Lilith + Gildong + Louis + Jibril
Parts: Freeze Cannon and Squeak-droid.
This cheesing strategy will require manual play and is not possible in auto mode.
This strategy consists of utilizing the Zelos immortality for grouping of large mobs, using the Lilith charm to get as many small Merfolks and buffing them with Gildong right after to kill the big Merfolk.
Video Guide for 80+:
Orihalcon Mines
Note: Only Frontline characters can deal damage to the crystal. Freeze cannon can prevent the crystal from attacking and healing
- Frontline Dealer + Loxia + Bruce + Gildong/Ruingaladh + Buffer or Frontline Dealer
Example for Dealer: Zelos, Waldeck, Ravia, Bjorn, Eclipse
Dwarven Treasure Trove
Only Ranged heroes work here, so use your Ranged dealers.
- Jibril + Elizabeth + Gildong / Ruingaladh + buffer + buffer
Tower of Transcendence
In this Dungeon you’ll encounter all bosses you’ve met in the past, so just use your bossing team for this dungeon.
Arena
Arena comps are all about who kills the enemy fortress the fastest.
Recommended Heroes
- Current Meta Heroes: Mael, Kubera (with exclusive weapon)
Parts
- Knockback / Burst Cannonball + Dangerous Wrench / Barrier Kit
Shop
- Loot – Always trade in when possible
- Reroll Shop – Gildong until 5 star, “lucky” Tickets, random legendary hero, boost crystals
- Arena – Lucky tickets, arena tickets, random legendary hero, boost crystals, epic heroes
- Mileage – Boost Crystal / Mileage Skin
- Moonstone – Random legendary hero I → Random epic hero I and II
- Skin Shop – Gem Skins whenever available→ Opera Fortress → Paladin Fortress → Lion King Fortress → Preference
Unlockable Fortress Skins
Fortress Skin | Unlock Condition | Cost | Effect |
Blue Sanctuary Fortress | Reach Legendary-1 cannon or repair cat | 30,000 Gems | 100% ATK, 100% HP100% DEF, 200% REC |
Land Crusher Fortress | Reach Legendary-2 cannon or repair cat | 50,000 Gems | 200% ATK, 200% HP200% DEF, 300% REC |
Golden Anvil Fortress | Reach Legendary-3 cannon or repair cat | 70,000 Gems | 300% ATK, 300% HP300% DEF, 400% REC |
Spellcrafter Fortress | Reach Legendary-4 cannon or repair cat | 100,000 Gems | 400% ATK, 400% HP400% DEF, 500% REC |
Ice Fang Fortress | Reach Legendary-5 cannon or repair cat | 150,000 Gems | 1000% ATK, 1000% HP1000% DEF, 1000% REC |
Flower Guardian Fortress | Reach Legendary-6 cannon or repair cat | 200,000 Gems | 2000% ATK, 2000% HP2000% DEF, 2000% REC |
Abyssal Shadow Fortress | Reach Legendary-7 cannon or repair cat | 300,000 Gems | 3000% ATK, 3000% HP3000% DEF, 3000% REC |
Wandering Merchant
The Wandering Merchant is a daily mechanic where 5 Merchants will appear on set stages at different areas who provide various goods like lucky tickets, equipment, keys, arena tickets and most importantly, slimes.
Spawn Times: 3:00, 9:00, 15:00, 21:00 (UTC+0) and each Merchant is active for 2 hours before disappearing
Slimes: The most important item that the Merchants offer are the Slimes, they provide by far the biggest possession effects out of all heroes and thus make them a very important purchase. Only Gandalfu Slime and Queen Slime provide an ATK multiplier so you should focus on those first, the rest of the slimes can be purchased and will suffice at only 1 copy.
Merchant Tiers:
Merchants will appear on specific Stages corresponding to their Tier. The Merchants will always spawn between wave 1 to 20 of said Stage.
- Tier 1: From Stage 1 to 4, Libo Slime Exclusive (costs 1000 gems)
- Tier 2: From Stage 5 to 8, Gandalfu Slime Exclusive (costs 2000 gems)
- Tier 3: From Stage 9 to 12, Wagzak Slime Exclusive (costs 4000 gems)
- Tier 4: From Stage 13 to 16, King Slime Exclusive (costs 15.000 gems)
- Tier 5: From Stage 17 to 20, Queen Slime Exclusive (costs 20.000 gems)
- Tier 6: From Stage 21 to 24, Slime Essences, Legendary Slime Essence
Blessing
Blessing Level Requirement
(Values in parentheses are hypothetical).
Level | Pts Required | Cumulative | USD |
0 | 0 | 0 | $- |
1 | 10 | 10 | $0.10 |
2 | 100 | 110 | $1.10 |
3 | 200 | 310 | $3.10 |
4 | 1,000 | 1,310 | $13.10 |
5 | 2,000 | 3,310 | $33.10 |
6 | 5,000 | 8,310 | $83.10 |
7 | 10,000 | 18,310 | $183.10 |
8 | 20,000 | 38,310 | $383.10 |
9 | 30,000 | 68,310 | $683.10 |
10 | 50,000 | 118,310 | $1,183.10 |
11 | 70,000 | 188,310 | $1,883.10 |
12 | 100,000 | 288,310 | $2,883.10 |
13 | 200,000 | 488,310 | $4,883.10 |
14 | 500,000 | 988,310 | $9,883.10 |
15 | 1,200,000 | 2,188,310 | $21,883.10 |
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