R5/T5 Valley of Ill Omens Guide
By Boof.
Lv.65 Forest Ent King (Demon)
- Required Manual – Required in phase 2 for Evil Wood Heavy Strike. Can be used in phase 1 to get the minions to target you.
- Rec/Req Manual – If you can’t tank Evil Wood Heavy Strike it’s required.
- Recommended Semi-Auto – If the healer can’t keep up on heals you need to run it. Namely for Minions and Violent Ground Smash.
Phase #1
All the attacks you need to look out for in phase 1 also appear in phase 2.
Minions
Boss spawns 2 tree stumps that attack the players. If not killed within 12s they self-destruct causing massive DMG to the party. They can heal themselves making them harder to kill.
- Don’t target minions, the boss will follow you and it moves where the minions spawn.
- Use if dps can’t take out the minions in time and healer can’t heal enough. Doing it before Last Words when minions are around can be helpful.
Infection/Last Words – DOT/Curse
When the boss charges up but his arms are not over his head it will apply one of two status effects.
Infection
Infects some players (this is indicted by a poison cloud around them) and take massive DMG every 0.5s for 10s
- This can be cleansed by healer.
Last Words
All players are cursed for 6s. Each tactical skill cast applies 1 stack of the curse up to 3 stacks. Curse deals DMG every 0.5s for 6s
- Healers CAN’T cleanse this.
- Core skill will not apply any stacks of the curse.
- Avoid using tactical skills to avoid applying stacks.
Evil Wood Heavy Strike
Circle will appear around the targeted player and will deal massive DMG.
- Tank should use shield.
- During phase 2 there is no circle. Use taunt as the boss shifts target after DMG is dealt.
Phase #2
Phase 2 starts after the first health bar goes to 0. All the attacks in phase 1 appear in phase 2. Only new attacks or changes to attacks from phase 1 will be discussed below.
Violent Ground Smash
Right after he phases he will usually use this attack, however this sometimes gets skipped. The boss will charge up an attack, indicated by the bar filling up, dealing massive amounts of DMG to all targets every 0.5s for 7s. The end of the barrage of attacks is indicated by the bar depleting. This attack can happen more than once if the battle gets prolonged.
- Tanks can use this skill to help out the healer during ground smash.
Leaf Rain/Raging Ent King
Leaf Rain: Boss restoring 1% of lost HP to itself and minions every 1s while dealing a large amount of DMG to players.
Raging Ent King: a buff applied to the boss if Leaf Rain is not interrupted. Boss increases in size and greatly increasing ATK and attack speed.
- Though this can be interrupted, the buff on the boss does not last that long and in most cases it can be tanked through.
- For Trail version you might need someone to interrupt.
Evil Wood Heavy Strike
Same as in phase 1 but there is no more circle and boss shift targets after DMG is dealt.
- Use taunt to regain aggro.
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