Mighty Party – Guide to Evolution and Farming

Evolution

Percentages – each tier of units has its own % that determines eliteness. A unit can be:

  • Ordinary – without a plus.
  • Mega – gray plus.
  • Elite – gold plus.

In the process of evolution, the percentages add up. Additional ingredients depending on the status add to result:

  • Common: +0%
  • Mega: +10%
  • Elite: +30%

For the units we play, maximum percentages are important. The higher the %, the higher are characteristics.

This is especially true for Warlord. It will become elite at G9 with 220%; we use only elite units for it

Additional – units that are used as an additional ingredient or transform into another unit.

For them maximum % is not necessary, status is important only. Accordingly, when crafting them, it is possible to use non-elite units.

The % from which a unit becomes elite is below:

Units starting with G1

No additional unit on Evo G2->G3:

  • G3 from 125%
  • G4 from 280%

Have additional unit on Evo step G2->G3:

  • G3 from 155%
  • G4 from 335%

Units that start from G2

  • G4 from 155%
  • G5 from 335%
  • G6 from 700%

Units starting from G1 transform into another unit by combining two G4s.

Units starting with G2 either turn into another by combining two G6s. Or are independent – when evolving from G6, they stop requesting a copy, the increase in characteristics decreases, and they further evolve using additional ingredients. Maximum Grade 11.

Units starting with G3 are final units (a unit that is obtained as a result of crafting from another type). Evolves to G14 max.

Units starting with G5 are only available from summons (“donation units”). Maximum grade 17.

Farming

When opening the stage window, we see a percentage that determines the number of elite units at stage. Each unit has a predetermined percentage from which it will be elite.

The percentage accumulates over time, increasing every hour.

The maximum percentage that can be accumulated on various difficulties:

  • Warrior – 25%
  • Hero – 60%
  • Others – 100%

When leaving a stage (surrender) the percentage does not fall. This is the main method for catching the desired final units, until soul drops. Catching the final ones saves a lot of resources and time on the crafting process itself.

Egor Opleuha
About Egor Opleuha 628 Articles
Egor Opleuha is a professional copywriter with more than 12 years of experience, who eventually became fully immersed in the gaming industry. The legendary Heroes of Might and Magic saga was and continues to be his favorite video game franchise. In his free time he likes to fish and play guitar.

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