By Adaminus.
How to Rescue All the Refugees
- Move refugees from the camp to your army reserves – don’t forget this step.
- Keep a Healer unit in your reserves. They can heal your army between turns without risking combat.
- When enemy units are nearby, get to the nearest town or garrison for safety. Don’t waste time hiding in forests. Use scouting spells before crossing open areas.
- At Meron’s base, you can take two fox units. Save them until you reach the Koncordia base in the southwest.
- Keep the Triune in the city with strong defenses. Fight attackers to build up your garrison. Once it’s full, you’ll be safe until the scripted ending.
- Take any wagons you find with Akard straight to the Koncordia base, not back to your capital.
- The final few turns are tough. Moving too slowly might get you caught by Red’s lords. With the small army limit, you need enough troops to finish the mission.
- Do the two exploration missions – they give you powerful units that work well with Koncordia forces. The fox units from Meron aren’t as important.
- For Triune, just defend the capital well. It will become very strong over time.
- If a nearby enemy is weak, go ahead and ambush them. It helps you progress faster.
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