What Does Each Set Bonus Do?
Check this list of short explanations:
- Attack: Adds +15% Attack for every 2 pieces equipped; an excellent set for your attacker units
- Ambush: Adds + 10% Attack and + 5% speed for every 2 pieces equipped; a good mix of attack and speed for your attacker units
- Boost: Increases the duration of buffs a unit grants by 1 turn for every 4 pieces equipped; good in situations where a buff lasting longer can make all the difference
- Critical: Adds + 5% Critical Rate and + 10% Critical Damage for every 2 pieces equipped; an excellent set if you want to focus on critical attacks
- Defense: Adds +15 % Defense for every 2 pieces equipped; a good way to reduce damage taken
- Protection: Adds + 10% Defense and + 20 Security for every 2 pieces equipped; a good way to reduce damage taken and reduce the chances of being inflicted with debuffs
- Decimation: Improves the damage a unit’s damage over time effects deal by 10% for every 2 pieces equipped; perfect for scaling up the damage of your DoT-focused damage dealers
- Hacking: Adds + 30 Hacking for every 2 pieces equipped; this will help with inflicting important debuffs
- Fortitude: Adds + 15% HP for every 2 pieces equipped; Good for units that have to take a lot of damage or rely on HP for scaling
- Leech: Repairs the unit for 15% of damage dealt for every 2 pieces equipped; this can help your offensive units stay alive on their own
- Repair: Improves the repair a unit causes by 20% for every 2 pieces equipped; an excellent way to increase the staying power of a unit and even your entire team
- Reflect: Reflects 10% of the damage taken back to the attacking unit; allows your tougher units to punish the enemy
- Revenge: Increases a unit’s damage dealt by 25% of missing HP for every 2 pieces equipped; a good way to amplify the damage of retaliation-focused units
- Shield: Generates shield based on 4% of the unit’s maximum HP every turn for every 2 pieces equipped, and can stack up to 100% additional hp on the shield over the maximum hp. This is a good way to add extra survivability to your units
- Speed: Adds + 15% Speed for every 2 pieces equipped; if you have to act early this set can help
- Cloaking: Grants the unit 2 turns of stealth when 2 pieces are equipped; using more pieces of this set will not grant extra turns of stealth. Stealth can prevent a unit from being targeted.
Abyss Specific Gear
- Abyssal Assault: Adds + 15% Attack and + 5% Critical Damage for every 2 pieces equipped; using this set can result in a lot of damage.
- Abyssal Safeguard: Adds +15% HP and +10 Security for every 2 pieces equipped; an excellent way to increase both Hitpoints while also guarding against debuffs.
- Abyssal Ward: Adds +15% Defense and +5% HP for every 2 pieces equipped; the perfect way to increase the survivability of a unit.
- Abyssal Breach: Adds +30 Hacking and +5% Critical chance for every 2 pieces equipped; Excellent equipment for debuff-focused units that also benefit from critically hitting.
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