Guild Arms Race Event Guide
By SaRaB.
Guild Arms Race is a Guild versus Guild event that Lasts for multiple days. Both involved guilds will compete in various stages, and only one will come out on top! The arms race is a true test of your guild, where the activity and teamwork of your members are put to the test.
Guild Arms Race event is a Cross Server event meaning you can face Guilds from other servers as well, besides your own server Guilds. Lord can score individually and claim the personal rewards even if he swaps guild after the event is announced.
New: Lord can swap guilds and be able to score points for his new guild starting from the next stage.
The following will be:
- A detailed guide for each stage.
- Breakdown of Arms Race Tech Tree.
- Showcase of the rewards.
Let’s start with the six stages, each lasting 24 hours!
Round 1: Global Battles
Earning Points:
- Rallying bosses
- Killing mobs
- Gathering resources
Tips for Round:
- Avoid gathering at the Guild Ranch, Sawmill, or Mine as they don’t contribute points.
- Use your stamina to kill mobs and rally bosses of the highest difficulty.
- Prioritize level 9 and 10 rallies over mobs for better points.
- Gather rubies and get a head start by collecting them before the round begins, then recall your fully loaded queues at kickoff.
Key Factors:
- Guild activity
- Monthly pass benefits
- Number of gathering queues
- Stamina stash
Round 2: Territory Building
Earning Points:
- Construction points
- Spending wood and stone
Tips for Round:
- Completing buildings gives the highest points, so be ready to use speed-ups.
- Time a few upgrades to finish at the start of this round for a significant boost.
- Speed up constructions to fit in as many upgrades as possible within this round.
- If you have leftover resources, use them on expensive constructions.
- Avoid upgrading buildings that require rubies unless it’s your only option.
Key Factors:
- Plenty of speed-ups
- Sufficient resources
- Extra building queues
Round 3: Tech Boost
Earning Points:
- Technology points
- Spending rubies
Tips for Round:
- Burning rubies is the best way to score points.
- Time two of the longest tech researches to end at the beginning of this round for a head start.
- Upgrade any buildings that require rubies.
- Speed up research projects you care about during this round.
Key Factors:
- Having plenty of rubies
- Speed-ups
Round 4: Call of the Heroes
Earning Points:
- Using Recruit Vouchers
- Hero souls/shards
- Universal shards
Tips for Round:
- Hoard your recruit vouchers, Hero souls and shards, and Soul-stones for this day.
- Consuming Legendary and Epic shards to star up heroes gives big points.
Key Factors:
- Hoarding shards and recruit vouchers
Round 5: Combat Ready
Earning Points:
- Training soldiers (Servers 108+)
- Training soldiers and crafting gears at the Blacksmith (Servers 1 to 107)
Tips for Round:
- Having a ready batch of trained soldiers to collect at the start of this round is ideal.
- Speed up training times.
- For older servers, hoarding Gear Essences is essential.
Key Factors:
- Monthly passes
- Speed-ups
Round 6: Invincible Warrior
In 99% of cases, a GVG is decided based on the first 5 rounds.
Round 6 is a PVP stage. If Guild X from Server Y comes out on top in the first 5 rounds, they will be able to invade Server Z entirely, giving them an incredible advantage to easily secure points for this round.
In this round, healing and killing enemy soldiers grant you points.
Tips for Round:
- If you are not a fan of PVP, it’s recommended to have plenty of wounded soldiers already in the process of healing (for a few days) when the round starts. This will reduce the amount of fighting you need to do to claim your reward chests.
- Remember to maintain your shield during this round!
You will be able to invade the opponent guild’s server (if it’s not your own server) a total of 3 times.
- You will randomly spawn in their server and have to locate your target (mostly your opponent guild).
- If you are defeated multiple times, you will not be ported back to your server but will be relocated randomly within their server.
And that concludes the 6 rounds of the GVG Arms Race!
Next, we will explore the Arms Race Tech Trees and how they can impact our scored points and claimed rewards.
Arms Race Techs
- Guild Arms Race comes with 2 Tech Trees available in the Research Cottage.
- Both Trees are Permanent and your investment Will not go to waste.
- The first is Arms Race Commendation.
- It is the most important Progress and Score wise.
In this Tree the Aim is to unlock ability to claim more rewards and score more points for less of an investment during the event.
Check the Following Researches:
Unlock Premium Rewards
This Tech will allow you to claim up to 9 rewards chests total per stage.
Once Again
Just like that, Exactly.. this Tech will Double your Rewards every day from all the 9 Chests you can claim.
Guild Arms Race Points
On your trip to unlock Once Again you will be researching 6 Techs that allows you to get slightly more points during each stage, the following Tech is an example.
Now let’s shortly speak of the 2nd Tech tree.
Arms Race Prep
This Tech Tree is fully related to PVP activities, it has little to do with the event and more to do with your actual combat power. The Aim in this Tech Tree is to Unlock the +1 Level to your Troops as you can see in the following Tech.
This Tech is available in 3 versions:
- League Soldier Level
- Nature Soldier Level
- Horde Soldier Level
Finally we can Utilize The Lord Traits as well to squeeze some more points for Arms Race.
Check this Lord Trait From Harvest Lord. More about The Lords Traits soon Stay tuned!
Let’s Discuss the Rewards
One of the essential rewards in the Arms Race is a Glory Medal—a resource used to unlock and level up Lord traits. In addition, you can earn Universal Shards, Gems, Silver & Golden Chests, Resources, and Star Gems (for servers where they are available).
These rewards can be obtained from the daily claimable chests we mentioned earlier.
In addition to the daily claimable rewards, there are daily settlement rewards that differ based on whether you scored a win or a loss during the related round.
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