
Placement Bonus
By TKailan.
How Buildings Work
Most buildings can get bonus production when they’re placed ON certain terrain or NEXT TO other buildings. You can usually get these bonuses 1-2 tiers after you first get the building. Buildings can connect to others in all 8 directions around them.

Tier 1
- Iron Mine: Gets 40% more when built on Rocks

- Iron Smelter: Gets 25% more for each Iron Smelter next to it

- Widget Factory: Gets 40% more when next to exactly one other Widget Factory

Tier 2
- Sand Pit: Gets 25% more when built on Sand

- Glass Kiln: Gets 50% more when next to exactly two other Glass Kilns

- Gyroscope Fabricator: Gets 25% more when next to at least one Glass Kiln

- Widget Spinner: Gets 60% more when next to Rocks (but not on top)

Tier 3
- Oil Field: Gets 25% more when built on Swamp

- Oil Power Plant: Gets 100% more when next to an Oil Field and one other Oil Power Plant

- Battery Assembler: Gets 25% more when not touching Water or Swamp

- Capacitor Bank: Gets 15% more when next to at least two Battery Assemblers, but no other Capacitor Banks

Tier 4
- Copper Mine: Gets 25% more when built on Rocks

- Copper Forge: Gets 100% more when built on Forest

- Plastic Extractor: Gets 25% more when next to Oil Field

- Circuit Fab: Gets 100% more when completely surrounded by buildings or blocked terrain (Water and Mountain)

- Computational Engine: Gets 15% more when not next to another Computational Engine

Tier 5
- Tesla Coil: Gets 25% more when next to exactly two other Tesla Coils, but no other buildings

- Core Foundry: Gets 100% more when not next to any building, or 50% more when next to at least one Core Foundry


Tier 6
- Silicon Extruder: Gets 20% more when next to Sand Pit

- Processor Lab: Gets 50% more when next to a City (but not on top)

- Mainframe Assembler: Gets 15% more when next to exactly one other building

Tier 7
- Uranium Mine: Gets 25% more when built on Sand

- Fuel Rod Assembler: Gets 50% more when built on Forest

Tier 8
- Widget Minitizers: Get 10% more for each Widget Factory next to it

- Nanoscale Lab: Gets 15% more when built on Ruins

- Reactor Foundry: Gets 50% more when built near a Nuclear Power Plant

- Quantum Tunnler: Gets 50% more when built on Prairie

Tier 9
- Helium Extractor: Gets 30% more when built on rocks

- Conductor Factory: Gets 15% more when next to both a Helium Extractor and Iron Mine

- AI Laboratory: Gets 15% more when built on grass

- AI Delimiter: Gets 10% more when next to exactly two AI Labs and nothing else

Tier 10
- Training Center: Gets 10% more on Ruins

- Data Transformer: Gets 10% more when next to 3 different buildings (not counting other Data Transformers)

- Ascension Facility: Gets 10% more on city tiles if nothing is next to it (only worth using on small cities)

Tier 11
- Perpetual Motion Engine: Gets 25% more for each different building next to it (not counting other Perpetual Motion Engines)

- Sentience Facility: Gets 5% more for each different type of terrain next to it

- Picoscale Lab: Gets 5% more for each Circuit Fab, Processor Lab, or Nanoscale Lab next to it

- Sentience Aggregator: Gets 10% more if next to an Omega Project Assembler

Tier 12
Note: Tier 12 has 10 buildings, but 9 of them don’t give bonuses. You can use these to boost other buildings that need different buildings next to them.

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